local ITEM = { }ITEM.Name = "Coffee"ITEM.UniqueID = "coffee"ITEM.Description = "A cup of coffee"ITEM.Model = "models/shibcuppy.mdl"ITEM.Price = 25ITEM.Business = trueITEM.BlackMarket = falseITEM.UseAble = trueif ( SERVER ) then	function ITEM:UseEnt( ply )		local adrenalinetake = Sound("adrenaline/use.wav")		local adrenalineend = Sound("vo/npc/Barney/ba_pain08.wav")			timer.Create( "Take", 0.1, 1, function()					ply:EmitSound( adrenalinetake )end )					ply:SetJumpPower( 300 )					ply:SetRunSpeed( 700 )					ply:SetWalkSpeed( 300 )timer.Create( "AddHp", 0.1, 100, function()		local health = ply:Health()					ply:SetHealth( health + 1 )end )			timer.Create( "Wearoff", 20, 1, function()					ply:SetJumpPower( 160 )					ply:SetRunSpeed( 275 )					ply:SetWalkSpeed( 175 )					ply:EmitSound( adrenalineend )		local health = ply:Health()					ply:SetHealth( 50 )		end )	endendRegisterItem( ITEM )